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Encyclopedia :
D :
DU :
DUD :
Dudo |
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Dudo
Game playEach player starts having five dice and a cup, which is used for mixing the dice and covering your dice from the other players. After deciding who starts the game (this can be done by making each player roll one die, for example), the first player tells how many dice are showing a number (for example, "five threes") and tells the next player (It doesn't matter if it's the one to the left or to the right) to increase, pass, equalize or doubt the anouncement. Equalizing and doubting end the round. The acesIn Dudo, the ace (die showing one) is a kind of joker. When checking the dice, aces are counted as the dice that were announced if there's at least one die of the number announced (e.g. If the final announcement is "three twos", the aces are counted as twos if there's at least one 'true' two). The aces have special rules when increasing. You can increase (actually, decrease) a number to ace by dividing the quantity of dice by two, rounding up if it's necessary. For example, "six twos" can be transformed into "three aces" and "eleven fives" into "six aces" (11/2 = 5.5, then, 6). Also, you can increase aces, but this is performed by doubling and adding one to the quantity of dice. Example: "Four aces" is transformed into "Nine (anything)" (2*4 + 1 = 9) or "two aces" are "5 (anything)" (2*2 + 1 = 5). Obviously, you can increase "three aces" into "four aces" as normally. This rules are not followed when the player who begins a round starts with aces. In that cases, the aces can be transformed into anything (including decreasing the number) by the next player. Then, the special rules are again used. "Obliging" roundsWhen a player that had two dice lose one, an "obliging" round is made (obviously, this player will start the round because of losing a die). The rules in these rounds are different. The Dudo terminology in SpanishThese are the original names of the various "commands". The dice number, even while playing in Spanish, have their special names. These names are given to avoid cacophony (for example, "seis seis" to call six sixes) and to "spice up" the game. The names can also have slight variants depending on the country and even the group of players. Common dice number names are:
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