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Encyclopedia :
F :
F- :
F-Z :
F-Zero Maximum Velocity |
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F-Zero Maximum VelocityF-Zero Maximum Velocity (F-Zero for Game Boy Advance in Japan) is a futuristic racing game for Game Boy Advance. It allows for competition against simulated opponents or human opponents. You must race hovering vehicles along long courses at extremely high speeds and win while avoiding crashes. The game was released at the same time as the system, on March 21, 2001 in Japan, June 10, 2001 in North America and across Europe on June 22, 2001. Gameplay BasicsRacesEvery race consists of five laps around a race track. The race will end prematurely if the player lands outside of the track after a jump, destroys their car by depleting its energy, or completes a lap in too low of a rank; all of these conditions necessitate the player using an extra life (if available in the Grand Prix) to try again. BoostAt the end of every lap the player is given one boost. This boost may be used at any time during a game by pressing both shoulder buttons at the same time. A boost will dramatically increase a player's speed, but will decrease their ability to turn. A boost used before a jump will make the player jump farther, allowing the player to use a shortcut. TurningThere are different ways to turn your vehicle without hitting the wall: the shoulder buttons slide the vehicle in each direction and tapping the acceleration button rapidly makes turning considerably easier. This is important because the courses in the game contain many sharp turns, sometimes 180 degrees. Grand PrixThe Grand Prix is the main single player component of Maximum Velocity. It consists of four series (one hidden), each containing five races. The player needs to be in the top three at the end of the last lap in order to continue to the next race. If the player is unable to continue, the player will lose a life and can try the race again. If the player runs out of lives, then the game ends, and the player has to start the series from the beginning. CoursesPawn Grand PrixKnight Grand PrixBishop Grand PrixQueen Grand PrixChampionshipChampionship is another single player component. It is basically the same as a "Time Attack" mode, except the player can only race on one, special course, the Synobazz Championship Circuit. This special course is not selectable in Multi Cartridge vs., but you can compete with other players by link each player. MultiplayerMaximum Velocity can be played in two multiplayer modes using the Game Boy Advance link cable, with one cartridge, or one cartridge per player. Two to four Players can play in both modes.Single cartridgeIn single cart, only one player needs to have a cartridge. The other players will boot off of the link cable network from the player with the cart using the GBA's netboot capability. All players drive a generic craft, and the game can only be played on one level, Silence. Silence's name comes from the fact that it has no sound. Multi cartridgeIn multi cart, each player needs to have a cartridge to play. This has many advantages over single cart: SequelsIt is a continuation of the F-Zero racing game series, the previous game being F-Zero X (1998) for the Nintendo 64. Aside from the main GameCube console sequel F-Zero GX (2003), two GBA sequels have been released since: (2004) and (2005).
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