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Pawn (chess) |
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Pawn (chess) The pawn (♙♟) is the weakest and most numerous piece in the game of chess, representing infantry, or more particularly pikemen. Each player begins the game with eight pawns, one on each square of the second rank from the view of the player. In algebraic notation the white pawns start on a2, b2, c2, ..., h2, while the black pawns start on a7, b7, c7, ..., h7. Pawns are differentiated by the files in which they currently stand, for example one speaks of "white's f-pawn". Sometimes, however, pawns are still referred to using descriptive notation, e.g. "white's king's bishop's pawn". Movement Pawns are unusual in movement and use. Unlike all the other pieces, pawns may not move backwards. Normally a pawn moves by advancing a single square, but the first time each pawn is moved from its initial position, it has the option to advance two squares.
CapturingUnlike other pieces, the pawn does not capture in the same way as it moves. A pawn captures diagonally, one square forward and to the left or right. In the diagram to the right, the white pawn may capture either the black rook or the black knight. Any piece directly in front of a pawn, friend or foe, blocks its advance. An even more unusual move is the en passant capture. PromotionFinally, a pawn that advances all the way to the opposite side of the board (the opposing player's first rank) is promoted to another piece of that player's choice. The pawn is immediately (before the opposing player's next move) replaced by a queen, rook, bishop, or knight of the same color. Promotion is often called "queening", because the piece chosen is nearly always a queen. When some other piece is chosen it is known as underpromotion and the piece selected is usually a knight. This will typically be done only if this enables a forced mate. In practice, a promoted pawn is often replaced with a piece previously captured, because standard chess sets do not come with additional pieces. StrategyPawns are the source of nearly all of the strategic depth of chess. If other pieces are temporarily badly placed, they can usually be regrouped more favorably. A poorly placed pawn, in contrast, cannot retreat to a more favorable position, it can only advance further.
Because pawns capture diagonally and can be blocked from moving straight forward, opposing pawns often become locked in diagonal chains of two or three, where each player controls squares of one color. Generally speaking, the pawn structure determines the strategic flavor of a game. In the diagram at left, White has a long-term space advantage. On the other hand, White's central pawns are somewhat over-extended and vulnerable to attack. Black can undermine the white pawn chain with an immediate c7-c5 and perhaps a later f7-f6. An advanced piece, when attacked, has the option of retreating, but far advanced pawns are sitting targets.
Pawns on adjacent files are strong, because they can support each other in attack and defense. A pawn which has no friendly pawns in neighboring files is isolated. The square in front of an isolated pawn may become an enduring weakness. Any piece placed directly in front not only blocks the advance of that pawn, but can't be driven away by other pawns. In the diagram at right, Black has an isolated pawn on d5. If all the pieces except the kings and pawns were removed, the weakness of d4 might prove fatal to Black in the endgame.
A pawn which can't be blocked or captured by enemy pawns in its advance to promotion is passed. In the diagram at left, White The diagrammed position might appear roughly equal, because each side has a king and five pawns, and the positions of the kings are about equal.
Sometimes, due to captures, a player may end up with two pawns in the same file, which are then called doubled pawns. Doubled pawns are substantially weaker than pawns which are side by side, because they can't defend each other, and the front pawn blocks the advance of the back one. In the diagram at right, Black is playing at a strategic disadvantage due to the doubled c-pawns. Even weaker than doubled pawns are pawns which are doubled and isolated. It is rare for a player to have three pawns in a file, i.e. tripled pawns, but it does happen in real games. Depending on the position, tripled pawns may be more or less valuable than two pawns which are side by side. Because the pawn is the weakest piece, it is often used metaphorically to indicate unimportance or outright disposability, for example, "I'm only a pawn Quotes
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