Directory

Encyclopedia

NodeWorks
                              ENCYCLOPEDIA

Link Checker

Home
Encyclopedia : S : SU : SUR :

Surface normal

 

Surface normal

A surface normal, or just normal to a
flat surface is a three-dimensional vector which is perpendicular to
that surface. A normal to a non-flat surface at a point p on the surface is a vector
which is perpendicular to the tangent plane to that surface at p.

A polygon and its normal

Calculating the surface normal

For a polygon (such as a triangle), a surface normal can be calculated as the vector cross product of two edges of the polygon.

For a plane given by the equation , the vector
is a normal.

If a (possibly non-flat) surface S is parametrized by a system of curvilinear coordinates x(s, t), with s and t real variables, then a normal is given by the cross product of the partial derivatives
:

If a surface S is given implicitly, as the set of points satisfying
, then, a normal at a point on the surface is given by the gradient
:

If a surface does not have a tangent plane at a point, it does not have a normal at that point either. For example, a cone does not have a normal at its tip.

Uses


NodeWorks boosts web surfing!
Page Returned in 1.063 seconds - HTML Compressed 68.8%

This article is from Wikipedia. All text is available
under the terms of the GNU Free Documentation License.
 GNU Free Documentation License
© 2008 Chamas Enterprises Inc.