System requirements
Almost all computer software requires some features to be present on a computer system before it can be used with the computer. These necessary features are known as system requirements, and are often used as a guideline as opposed to an absolute rule. Often two sets of system requirements are given for an item of software: a minimum set of requirements (which must be satisfied for the software to be usable at all) and a recommended set of requirements (for maximum performance). System requirements for software tend to increase over time, and have done so to a large extent over the last decade. For instance, while StarCraft (1994) needed: Windows 95 or NT or superiorPentium processor at 90MHz or higher16MB RAM80MB available in the hard diskCD-ROM, 2x or higherDirectX 3.0 or higher and Spider-Man (2002) needed: 3D Hardware AcceleratorWindows 98/2000/NT/XPPentium III processor at 500MHz or higher128MB RAM1.5GB available in the hard diskDirectX 8.1 Doom 3 needs: 3D Hardware Accelerator - 64MB of memory minimumWindows 2000/XPPentium IV 1.5 GHz or Athlon XP 1500+ processor or higher384MB RAM8x Speed CD-ROM2.2GB free hard disk spaceDirectX 9.0b compatible 16-bit sound cardDirectX 9.0b Not only computer games need these features, but any substantial programss such as Encarta, DVD players (on the computer), file managers and the like.
See also hardwarecomputeroperating systembytemegabytegigabyte
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