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Toa Metru

 

Toa Metru

Toa are the heroes of the Bionicle mythos, a storyline of adventure and evil made by Lego.

The Toa Metru


Six ordinary Matoran, inhabitants on the ancient island city Metru Nui, were transformed when they were given Toa Stones by a Toa named Lhikan. Lhikan gave six Matoran Toa Stones and sent them to the Great Temple of Ga-Metru (a district in the city) and there they placed their Toa Stones onto a shrine, transforming them into six mighty heroes, each with a special ability. Later on, they chose the path of wisdom and became Turaga on the island of Mata Nui.

Toa are pretty tall in height, about twice as tall as Matoran in standard length. By looking at a Mata Nui/Metru Nui measurement chart, Toa are 1.6 bio (about 6 or 7 feet) tall in Matoran standards. They are regarded as heroes of the Matoran, which may mean that 'Toa' in the Matoran language means hero, or protector. Their bodies are aerobic and well fit for melee and elemental combat. They are the only species, besides the Great Beings themselves, that have the ability to control the Great Masks. All in all, they are well equipped for protecting the Matoran.

  • Toa of fire and guardian of Ta-Metru, Vakama was once one of the city's top mask-maskers. His skills were so well-respected that Turaga Dume personally asked him to create a Kanohi Mask of Time--and he had just failed for the umpteenth time when Toa Lhikan delivered him his Toa Stone. Now he has become a Toa Metru, but he is not always certain he is ready for the role of hero. At times he misses his old life in the foundries, crafting masks for others to wear. Vakama has always been plagued by strange visions of the future. Often their meaning is not clear, and it is a "talent" he has always hidden from others. It is only later that he will discover that those visions are key to saving the city. He has the wisdom and the courage to be a leader, but is not sure he wants that role. Nokama, however, feels strongly that Vakama is the best suited to lead the Toa Metru. Toa Metru of Fire Vakama wears the Kanohi Huna, the Great Mask of Concealment. It allows him to turn invisible, although even in that state, he still casts a shadow. He carries a Kanoka disk launcher. Although his disk launcher can channel his elemental fire power, Vakama often transmits it through his hands.

    • Toa Metru of Air and guardian of Le-Metru, Matau was a top Ussal driver who loved to see how many speed records he could break--and indeed, he had just finished crash-landing yet another prototype transport vehicle when Toa Lhikan handed him his Toa Stone. Of all the Toa, he is the most excited about being a hero and can't wait for all the public acclaim he is sure is coming. He is proud, impulsive, and headstrong, and willing to take a risk to prove to others that he is worthy of being a "Toa-hero." Matau would like to be close friends with Nokama, but so far she does not seem interested. He has nothing against Vakama, but thinks he would be a better choice for leader of the Toa Metru. As for the other three Toa Metru, Matau feels they take the whole experience too seriously and should really lighten up. Toa Matau wears the Kanohi Mahiki, the Great Mask of Illusion, which not only allows him to create illusions but actually to shapeshift. He can duplicate the voices of those he impersonates, but does not assume their powers. He carries two Aero-Slicers which are strong enough to cut through energy fields and can also serve as glider wings and rotors. They also channel his elemental air power.

    • Toa Metru of Ice and guardian of Ko-Metru, Nuju was a well-respected seer before becoming a Toa - and sometimes he wishes he could go back to that role. While he takes his duties as a Toa seriously, it is not a job he would have volunteered for. Being a Toa Metru means having to work with others he is not sure he likes and having little time to study. Although Nuju does not have much faith in Vakama's visions, he is practical enough to know that someone has to be the leader. That does not mean Nuju will follow orders he thinks are foolish - like any Ko-Matoran, he prefers to go his own way and choose his own actions. Although he may sometimes seem aloof, he is usually mapping out the consequences of a plan before suggesting it. Nuju is always focused on the future, which explains why he argues regularly with Toa Whenua, who reveres the past. Toa Nuju wears the Kanohi Matatu, the Great Mask of Telekinesis, which allows him to move objects and beings with his mind. He must be able to see his target in order to affect it, and his mask is designed with basic vision enhancements to make that easier. He carries a pair of crystal spikes, useful for digging into the sheer sides of Knowledge Towers and channeling his ice power.

    • Toa Metru of Water and guardian of Ga-Metru, Nokama was originally a teacher. Although she is now a heroine, she has not lost the habit of trying to instruct others. This is particularly annoying to Matau, who says she should listen more and “speak-teach” less. Nokama takes her responsibilities as a Toa very seriously, and believes they have a duty to the Great Spirit to meet any challenge. She does sometimes miss her old Matoran friends, though, who now do not seem to know how to act toward her. Nokama is wise and extremely resourceful, having once managed to defeat three Rahkshi single-handedly. She is very good at seeing the big picture and making connections between seemingly unrelated events. Along with Onewa, she is the best tactician among the Toa Metru. She wears the Kanohi Rau, the Great Mask of Translation, which allows her to read ancient Matoran dialects and understand spoken languages. Her Toa tools are twin hydro blades, which can pull her through the Protodermis canals at high speed. They are also strong enough to shatter solid rock, and channel her power to control water.

    • Toa Metru of Stone and guardian of Onu-Metru, Onewa was a master stone carver before his transformation. Like many residents of Po-Metru, he looks down on those from Ko-Metru and Onu-Metru as not doing "real work." Onewa is courageous, almost to the point of being reckless, and refuses to accept defeat. He will always find a way to win. Onewa has no truly close friends among the Toa Metru, mainly because he is so quick to anger. He particularly rides Vakama and Nuju, neither one of whom are his idea of a Toa. But he can always be trusted in a crisis and has more than once come up with the plan to save the situation. He has enormous confidence in his own ability to achieve. Onewa wears the Kanohi Komau, the Great Mask of Mind Control, which allows him to direct the actions of other beings. He carries two proto pitons, which he uses to scale buildings and swing from one to another. They also serve to channel his power to control stone.

    • Toa Metru of Earth and guardian of Onu-Metru, Whenua has the love for history common to all archivists. He still cannot believe he went from being a Matoran one moment to a Toa the next. He is still happiest when he is down in the Archives, and is much less comfortable when visiting other metru. Whenua has his feet on the ground. He knows the Toa Metru are powerful, but he also knows they are not invincible. This makes him a bit more cautious than some of the others, except perhaps in cases where the Archives are threatened. He quarrels with Nuju, who believes the past is unimportant, and with Onewa, who enjoys poking fun at the Toa he refers to as an "Onu-Matoran stock clerk." Toa Whenua wears the Kanohi Ruru, the Great Mask of Night Vision. This mask enables him to light the way for the other Toa, as well as providing him with X-ray vision. Whether it has other vision powers as well remains to be seen. He carries two Earthshock Drills, which can punch holes in virtually anything as well as creating a powerful sonic force when rotated at maximum speed. They also channel his power to control earth.

    See also: Toa, Kanohi, Toa Nuva, BIONICLE Book 2: Adventures

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  • All information was taken from Bionicle Sector 01 with permission from the owner, .

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